Solar system map
Where everything is, how far apart it is, and a converter for Space GPS readings. Flight planning is coming.
Grid squares are 100M on the Space GPS equator plane. With exaggerated sizes, planets and the Sun are drawn 25 times larger and the Red Dwarf 50 times, and moons are nudged out to stay visible. Distances are always real.
Bodies
| Name | GPS distance | Longitude | Latitude | X, Y, Z (M) | Radius | Gravity |
|---|---|---|---|---|---|---|
| Sun | 0.0000M | 0 | 0 | 0.00, 0.00, 0.00 | 2,800 km | 260 m/s² |
| Helirion | 143.1697M | -18.9534187 | -28.7236462 | -114.87, 85.37, 3.85 | 36 km | 3.9 m/s² |
| Kovo · moon of Basalt | 223.6185M | 93.5743332 | 1.5026662 | -18.17, -147.59, -167.01 | 57 km | 4.9 m/s² |
| Basalt | 224.4923M | 94 | 1.8 | -16.52, -149.06, -167.05 | 715 km | 18.4 m/s² |
| Baobara | 234.6294M | -136.2377014 | 10.0721207 | 190.00, 61.27, 123.28 | 1,120 km | 11.4 m/s² |
| Ascensia | 265.6060M | -27.5312977 | 10.9343014 | -208.63, 50.86, 156.31 | 433 km | 9.4 m/s² |
| Corona Silva | 297.4923M | 58 | 18 | -178.29, -215.46, -101.45 | 329 km | 10.7 m/s² |
| Rimshell | 329.3784M | -8.6999998 | 11.2999992 | -305.28, -0.93, 123.67 | 223 km | 6.8 m/s² |
| Black Hole | 337.0249M | -9.4417896 | 6.1255946 | -316.96, 25.55, 111.66 | 600 km | 1000 m/s² |
| Ashbelt | 355.1071M | -9.0076027 | 5.43189 | -335.40, 28.61, 113.10 | 191 km | 7.3 m/s² |
| Moon · moon of Earth | 390.4923M | -172.0435028 | 3.0869911 | 390.48, -2.88, -0.80 | 97 km | 4.1 m/s² |
| Earth | 391.0109M | -171.6835022 | 2.8369911 | 391.01, -0.00, -0.00 | 550 km | 10 m/s² |
| Red Dwarf | 411.4917M | -14.7460499 | 15.4066172 | -359.14, 1.45, 200.85 | 417 km | 340 m/s² |
| Aundara | 449.4516M | -179.6547699 | -3.7931581 | 442.12, 0.00, -80.86 | 476 km | 7.8 m/s² |
| Tenebra | 473.9295M | -123.6444778 | -1.6885934 | 315.66, 247.92, 252.00 | 103 km | 6.5 m/s² |
| Outcast | 501.8534M | -25.5853634 | 12.0688934 | -401.64, 78.83, 290.40 | 573 km | 8.5 m/s² |
| Goldtwin | 503.5444M | -18.6147308 | 5.789403 | -443.58, 88.99, 221.07 | 304 km | 9 m/s² |
| Pinktwin | 503.7785M | -18.5414009 | 5.7970757 | -444.07, 88.61, 220.78 | 256 km | 10.6 m/s² |
Bases
| Name | On | GPS distance | Longitude | Latitude | X, Y, Z (M) | Altitude |
|---|---|---|---|---|---|---|
| Headquarters | Earth | 390.6258M | -171.7331 | 2.8667284 | 390.63, -0.37, -0.13 | 1 km |
| Moonstep | Moon | 390.4350M | -172.0321 | 3.0855898 | 390.42, -2.82, -0.74 | -0 km |
| Teal Horizon | Aundara | 449.2487M | -179.6038 | -3.771631 | 441.99, 0.12, -80.42 | 2 km |
| Unda Prime | Aundara | 449.1190M | -179.6704 | -3.833715 | 441.74, 0.17, -81.09 | 0 km |
| Golden Grass | Baobara | 234.1498M | -136.4622 | 10.180994 | 190.09, 60.32, 122.69 | -4 km |
| Void Watcher | Baobara | 234.9941M | -136.0071 | 10.194984 | 189.71, 61.41, 124.35 | -1 km |
| Candy Vein | Basalt | 223.9960M | 94.075152 | 1.9077736 | -16.17, -149.05, -166.43 | -0 km |
| BO2 | Basalt | 223.9075M | 93.96984 | 1.6953232 | -16.61, -148.36, -166.88 | 9 km |
| Mudpit | Corona Silva | 297.2182M | 57.967428 | 18.016524 | -178.22, -215.25, -101.21 | 0 km |
| Bloomreach | Helirion | 143.1532M | -18.95315 | -28.71115 | -114.87, 85.34, 3.88 | -1 km |
| Altimirror | Rimshell | 329.2504M | -8.670866 | 11.284576 | -305.23, -0.96, 123.45 | 3 km |
| Icevine Valley | Outcast | 501.4964M | -25.60122 | 12.117852 | -401.18, 78.50, 290.50 | 1 km |
| Crownleaf | Outcast | 501.4022M | -25.59806 | 12.030374 | -401.29, 79.10, 290.03 | 1 km |
| Emberline | Ashbelt | 355.0771M | -9.01294 | 5.462074 | -335.33, 28.48, 113.22 | 1 km |
| Jura Ascenda | Ascensia | 265.5007M | -27.45458 | 10.985292 | -208.71, 50.46, 156.16 | 1 km |
| Triplepine | Goldtwin | 503.4949M | -18.58868 | 5.7675548 | -443.67, 89.00, 220.78 | -2 km |
About the numbers
The Space GPS gives distance from the Sun in millions of metres, plus solar longitude and latitude in degrees. X, Y, Z use BlueDuckyyy's frame: the Sun at the origin, +X pointing at Earth, and Aundara in the X–Z plane on the −Z side. (The game engine's own axes use Y as up: x = d·cos(lat)·cos(lon), y = d·sin(lat), z = d·cos(lat)·sin(lon).)
If you build an in-game converter: the logic bricks' sin and cos work in radians, so multiply GPS angles by π/180 first.
Thanks
- BlueDuckyyy devised the XYZ frame and mapped the system by trilateration.
- pudy248 mined the game files for exact positions, radii and gravity.
- Desh recorded the Space GPS reading of every base.
- Positions, radii, gravity and mass: mined from the game files by pudy248
- Atmosphere density and wind: https://approximatelyup.wiki.gg/wiki/Category:Planets
- Base GPS readings: measured in game by Desh
- XYZ frame: BlueDuckyyy, "From Triangles to a Universe"
Data gathered 2026-10-17.